I am a Technical Artist from Belgium, I am technical minded and always trying to push the envelope by achieving something new. Working together with like-minded and motivated people is something I adore about this industry. I am capable of researching new topics and coming up with elegant and easy to use solutions. Turning something complex or tedious into something pleasant and usable is my goal. This is reflected in my now finished research project for my Master Thesis. I like to make full breakdowns of my workflows with tips and tricks. I hope you like it!
I received the opportunity to join the technical artist team at Ubisoft
Berlin. I extended my knowledge into Python and MaxScript. Setup
and modifying existing pipelines. Validating assets for integration.
And most importantly work tightly together in a team.
I finished the internship with an outstanding internship recommendation.